[Bug] Mod compatibility issue
samolego opened this issue ยท 2 comments
Hello there!
I'm developer of ClientStorage mod (https://github.com/samolego/ClientStorage). Mods crash if interacted with each other, since the container size of the custom chests returned (Container#getContainerSize
) is over 12, but when trying to set items using Container#setItem
crashes it on slots higher than 12. (#getItem
prob as well)
Could you update / override vanilla container methods to reflect storage capacities of custom chests?
At the moment I do not have time to work on the mod I'm afraid. Anything other than small dependencies updates will have to wait quite a few months.
However, if anyone wants to submit a pull request with the change you need, I'll find the time to test, merge and publish the update.
Fixed in #82