Client uses server config on a non-server world
Blueblob860 opened this issue ยท 3 comments
When I load my Minecraft world on the Sky Bees modpack, the game crashes do to the mod using a server config file, even though I'm using a client. It says " Encountered an unexpected exception
net.minecraftforge.fml.config.ConfigFileTypeHandler$ConfigLoadingException: Failed loading config file ironjetpacks-server.toml of type SERVER for modid ironjetpacks"
Steps to reproduce the behavior:
Download Sky Bees version 3.0.3b
Update the Ex Nihilo: Sequentia - Mekanism Addon
Load the game, and wait about 2 minutes
Create a new world
After 1 minute the crash should appear in the Minecraft game log,
- Minecraft: 1.16.4
- Forge: 35.1.37
- Cucumber: 4.1.6
- Iron Jetpacks: 4.2.0
Though I doubt this was an issue on my end, the next release removes the use of a server config. If there was an issue it should theoretically not happen anymore (with the next release).
You're sure it's an issue with my mod? I would assume if part of the steps to reproduce the issue is to update a different mod, could it not be that one instead?
Also is there a full crash log? If the game crashes there should be a whole stack trace.