[Bug] Broken Zombie Model on Raise Dead with Resource pack
NotAPotter opened this issue ยท 2 comments
Observed behaviour
When using the spell Raise Dead, zombies become disconnected shapes with zombie textures.
Expected behaviour
Risen Zombies to retain model functionality, even without being affected by resourcepack.
Steps to reproduce
Install EMF and ETF
Install Fresh Animations
Install Iron's Spells
Install Spryzeen Zombie Variants and embedded Fresh Ani. Addon.
In-game, use any level of Raise Dead
Server Type
Single Player
Crashlog
No response
Iron's Spells N Spellbooks version
v1.20.1-2.0.0
Forge version
47.1.47
Other mods
No response
Same issue, but with skeletons. Using Fresh Animations, BVB Mobs and BVB Mobs/Fresh Animation compat resource packs. Also, glitched model only affects the summoned skeletons, naturally spawning skellies work without a hitch.