Iron's Spells 'n Spellbooks

Iron's Spells 'n Spellbooks

16M Downloads

[Bug] Necromancer spell crash

DecoXFE opened this issue ยท 3 comments

commented

Observed behaviour

When the necromancer uses one of his spells the game crashes giving this crash report:
Cannot invoke net.minecraft.world.entity.LivingEntity.m_6144_() because "living" is null.
I think the problem is with the RaiseDeadSpell when it tries to spawn Skeletons, but I don't really know, that's just my guess after reviewing the code a little.

Version this happened: 1.20.1

image

Expected behaviour

Not crash lol.

Steps to reproduce

  1. Summon the necromancer.
  2. Wait till he starts using some spells.
  3. Enjoy the crash.

Server Type

Dedicated Server

Crashlog

CrashReport
crash-2023-11-04_17.40.28-client.txt

Debug.log
https://gist.github.com/DecoPoxa/20b5a8a683505c73621ee1fcfea14d70

Iron's Spells N Spellbooks version

1.20.1 - 2.0.3

Forge version

1.20.1 47.2.1

Other mods

No more mods

commented

@DecoPoxa Please attach the full crashlog and debug log

commented

Updated! Sorry about that, first time using this.

commented

The issue is in soullikearmorsreworked not ISS. You can report the issue to them but they are using mcreator to make the mod so they may not be able to to anything about it. If you remove that mod and summon or find a necromancer it will work fine.

java.lang.NullPointerException: Cannot invoke "net.minecraft.world.entity.LivingEntity.m_6144_()" because "living" is null
	at net.mcreator.soullikearmorsreworked.item.RustysteelItem$Helmet$1.getHumanoidArmorModel(RustysteelItem.java:90) ~[soul_like_armors_reworked_1.20.1_(v54.0).jar%23295!/:?] {re:classloading}
	at software.bernie.geckolib.renderer.layer.ItemArmorGeoLayer.getModelForItem(ItemArmorGeoLayer.java:205) ~[geckolib-forge-1.20.1-4.2.4.jar%23261!/:4.2.4] {re:classloading}
	at software.bernie.geckolib.renderer.layer.ItemArmorGeoLayer.renderForBone(ItemArmorGeoLayer.java:138)