[Bug] Epic Fight Player Model obstructs first person view when using spells
DeshiDesu opened this issue ยท 7 comments
Observed behaviour
When casting spells in first person, the player model is rendered. Completing the spell will no longer render the model. I have turned off both render options in the config, but it does not change anything.
Expected behaviour
Casting spells will not render the player model
Steps to reproduce
- Install Epic Fight alongside Iron's Spells 'n Spellbooks
- Obtain the spellbook
- Use spells
Server Type
Single Player
Crashlog
No response
Iron's Spells N Spellbooks version
irons_spellbooks-1.18.2-1.1.4.1.jar
Forge version
40.2.9
Other mods
It looks like the is a compatibility issue between playeranimator which we use and epic flight mods. I'm not sure what we can do on this one.
I posted on their issue tracker to see if they can add any context
If it is an incompatibility with playeranimator maybe you could list it as an optional dependency since it would not be needed at all if there is already a mod installed that changes the player model.
Hello, sorry to barge into this thread, but there is another bug with EpicFight, when in combat mode you hit a magic shield or a magic pyromancer the game crashes.
Hello, sorry to barge into this thread, but there is another bug with EpicFight, when in combat mode you hit a magic shield or a magic pyromancer the game crashes.
You should submit your report in this issue I made for you #55
If it is an incompatibility with playeranimator maybe you could list it as an optional dependency since it would not be needed at all if there is already a mod installed that changes the player model.
All our casting animations for players rely on this.