[Bug] Render crash for summoned zombies and skeletons
Codemancrazyguy opened this issue ยท 1 comments
Observed behaviour
Currently, anytime the "Raise Undead" spell is used, the instant the cast is complete and creates the entities, it crashes anyone close enough to render them. Does not close the server, nor does it crash those that are further away. However, logging back in, I still see all three summons walking around.
Expected behaviour
Use Raise Dead, and summons spawn without crashing my game. Fight a necromancer without crashing.
Steps to reproduce
- Use Raise Dead
- Crash
- Log back in and summons are there
Server Type
Dedicated Server
Crashlog
No response
Iron's Spells N Spellbooks version
1.20.1-3.4.0
Forge version
1.20.1-47.3.1