[Performance] Memory Leak of entities
pietro-lopes opened this issue ยท 1 comments
Observed behaviour
Follow up of #651 as it is the same issue.
It is leaking some discarded projectiles in this map.
maybe change this to consider a logic when Entity is null and remove from the map? (need to use iterator to not throw CME)
Expected behaviour
Not leak
Steps to reproduce
This was a heapdump from a server.
Server Type
Dedicated Server
Crashlog
No response
Iron's Spells N Spellbooks version
3.8.4
Forge version
neoforge 21.1.81
Other mods
ATM10 Modpack
Crashlog Check
- I understand if this is a crashbug and I did not attach a crashlog, this will not be handled