Iron's Spells 'n Spellbooks

Iron's Spells 'n Spellbooks

24M Downloads

[Bug] [Solution] BlastWaveParticle do not render in 1st person

Closed this issue ยท 1 comments

commented

Observed behaviour

BlastWaveParticle do not render in 1st person for most of the camera angle

Expected behaviour

simply give it a boundingBox to let MC know the particle is always there so it renders regardless of camera angle
idk why your shouldCull=false is not working

the succeeded code after my test:

@OverRide
public @NotNull AABB getBoundingBox() {

    double r = 2.0; // radius
    return new AABB(
            this.x - r, this.y - 1, this.z - r,
            this.x + r, this.y + 1, this.z + r
    );
}

Steps to reproduce

NA

Server Type

Single Player

Crashlog

No response

Iron's Spells N Spellbooks version

1.20.1

Forge version

NA

Other mods

No response

Crashlog Check

  • I understand if this is a crashbug and I did not attach a crashlog, this will not be handled

Fabric Check

  • I understand if I am using Farbic APIs or Connector, this will not be handled
commented

fixed in 3.12.1