
[Bug] Incompatibility with visual vibrance shader
Closed this issue ยท 6 comments
Observed behaviour
The entity animations no longer work, they seem to be frozen. For your information, I tested with other shaders and did not reproduce the bug. I also tested with other mods using geckolib, and these mods worked perfectly with Visual Vibrance
Expected behaviour
They should keep the same animations as without the shader
Steps to reproduce
- Disable Visual Vibrance
- Create a world
- Spawn an apothecarist
- Enable Visual Vibrance
=> Animations are frozen
Server Type
Single Player
Crashlog
No response
Iron's Spells N Spellbooks version
1.21.1-3.12.1
Forge version
Neoforge 1.21.1 (21.1.179)
Other mods
Sodium, Iris shaders
Crashlog Check
- I understand if this is a crashbug and I did not attach a crashlog, this will not be handled
Fabric Check
- I understand if I am using Farbic APIs or Connector, this will not be handled
luckily an issue with animation persistence during things like pausing the game is a bug that has been fixed. it seems this shader has a similar effect, just all the time