
[Bug] Cauldron automation bugs
Closed this issue ยท 2 comments
Observed behaviour
Number of items which I can put to cauldron is wrong
2-4 and even 256 ingots (via hopper) in the cauldron have not sense for automation, it's just loss of resources
4 scrolls work as queue, so it's almost ok, just strange
Expected behaviour
Allow to put 1 scroll per 250 mB of water to the cauldron and there are no other items than scrolls inside
Allow to put exactly 1 copper/iron/gold/amethyst to the cauldron only if there are no items inside
Or (simplest solution) just allow to put only one item to the cauldron
Steps to reproduce
- Place Alchemist Cauldron
- Put Hopper above
3.1 Can put (via hopper) more than 4 scroll inside the empty cauldron if some of scrolls are the same type
3.2 If insert ink can put (via hopper) up to 256 ingots to cauldron
3.3 If insert ink can put (with right click) up to 4 ingots to cauldron
3.4. Piping of ingots to cauldron from cables of some mod (for example, AE2) just does not work, only hopper works
Server Type
Single Player
Crashlog
No response
Iron's Spells N Spellbooks version
1.21.1-3.12.3
Forge version
Neoforge 21.1.170
Other mods
No response
Crashlog Check
- I understand if this is a crashbug and I did not attach a crashlog, this will not be handled
Fabric Check
- I understand if I am using Farbic APIs or Connector, this will not be handled
To clarify, there is no relationship between the current fluid level and the amount of inputs slots available, there are always 4 open input slots. These are (supposed to be) unstackable, however it seems hoppers can introduce stacking into the input slots.