
[Bug] Necromancer summons AI breaks after killing player
jenromero20-code opened this issue ยท 4 comments
Observed behaviour
Necromancer minions loose ai after killing you
Expected behaviour
i expected the AI to not break
Steps to reproduce
- summon necromancer
- let him summon minions
- let minions kill you
- respawn
Server Type
Single Player
Crashlog
No response
Iron's Spells N Spellbooks version
1.21.1-3.14.2
Forge version
neoforge-21.1.201
Other mods
ATM10 pack
Crashlog Check
- I understand if this is a crashbug and I did not attach a crashlog, this will not be handled
Fabric Check
- I understand if I am using Farbic APIs or Connector, this will not be handled
I tried replicating your issue but I couldn't find anything wrong with it? After I respawn, the minions still target me. In your scenario, do the minions just idle around like normal mobs? What do you mean "loose ai"
no they dont idle for me, they freeze and are not hittable or able to /kill them. server restart fixed it and removed the mobs but i thought it was odd or maybe a server side mod but it was in singleplayer too. maybe its a pack issue instead of a mod issue.
Weird. I've been messing around with necromancers and summons all day for another issue and I've never experienced this problem. I'll keep an eye out for it though.