How do I prevent Necromancer spawning? (kubejs?)
nathonhay opened this issue ยท 1 comments
Hi, my SMP team wants the Necromancer gone.
Any tips for how I can prevent it and its minions from spawning, whether with KubeJS or another method?
Thanks!
I think we can do this simply with KubeJS mod, but my AI vibe code from below doesn't prevent it from spawning:
{
"type": "neoforge:remove_spawns",
"biomes": "*",
"entity_types": "irons_spellbooks:necromancer"
}
override the necromancer spawn feature with a datapack
https://docs.neoforged.net/docs/worldgen/biomemodifier/#add-features