Item Filters

Item Filters

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[Suggestion] Add a cursor to OD filter

MaxNeedsSnacks opened this issue ยท 5 comments

commented

Hey there,

first off, great work on this mod so far, it has made making a lot of quests so much easier for me, however, it's still sometimes a bit confusing with the current way the OD filter works.

Currently, when there's an almost exact match for an OreDict entry, but also another match that contains the exact string, for example like this
image
the OD filter won't accept ambiguous fuzzy matches (like in the above case, "ingottin") and will refuse to take anything that isn't an exact match. This isn't just a problem with 2 variants where one contains the other, obviously, fuzzy matching (by design, I'm assuming) doesn't work when there's more than one result.

To fix this, my suggestion would be a small white cursor the user could move using the up/down arrow keys through the list of matches so that when they just press ENTER to exit the filter, it gets set to whatever the cursor is pointing to. In a best case scenario, the user could even be able to choose by just clicking in the match with their mouse.

commented

Oh this one is absolutely work in progress GUI, it will be much nicer later, but I havent had time to actually update it

commented

You can use Tab to cycle

commented

Oh that's interesting, I can't believe I used almost literally any feasible key but TAB. But nice to know that's coming down the line ^^

commented

On another semi-unrelated note, are logic filters just missing atm or am I just missing sth about them?

commented

They are in game but they don't have GUIs so I don't include them as choice when creating item. So you can technically use them with NBT editing