Item Highlighter [Forge]

Item Highlighter [Forge]

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Compatibility with AutoHUD

Crendgrim opened this issue ยท 1 comments

commented

I received a report of incompatibility: Crendgrim/AutoHUD#82

On investigating this, I noticed that you are creating a new PoseStack in your GUI mixin:

Highlighter.renderHotBarItemMark(index, new PoseStack(), item, x, y);

This is the same as with ItemBorders, see my PR there (and the bug reports linked): AHilyard/ItemBorders#20, AHilyard/ItemBorders#21

Could you change both mods to use the supplied pose stack instead or is there a good reason not to?

commented

any chance of backporting the update you did to 1.20.1?