Jade mixin injection fail
WallyWhip opened this issue ยท 11 comments
Mod loader
Forge
Minecraft version
1.20
Mod version
11.0.3
Modloader version
Forge 46.01 and 46.0.10
Modpack info
No response
If bug:
- Can you reproduce this issue with relevant mods only?
If bug: The latest.log file
Issue description
In Dev environment Im trying to update my mod to 1.20. When I include Jade (which I have for previous versions of my mod) I get critical mixin errors from Jade for Minecraft 1.20
Maybe Ive done something wrong, not updated something? Tried with Forge 46.0.1 and 46.0.10
So I updated to Minecraft 1.20.1 and Jade 1.20.1, and all seems to be fine. So I don't really know what was happening
I have a couple of other projects that have Jade integration so I will keep an eye on it, but for now all is good
I have no clue about this so far. If anyone has the same problem, a reply would be appreciated
But it seems that this method exists:
https://linkie.shedaniel.dev/mappings?namespace=mojang_srg&version=1.20&search=m_109093_
yep, jade is also causing my game to fail to initialize and crash, i can send you the modpack list of mods and crash report
yep, jade is also causing my game to fail to initialize and crash, i can send you the modpack list of mods and crash report
Yes, please
nvm, my whole modpack is buggy, even though it runs without jade, other mods arent working properly so could be something else, jade works fine on my other modpack
Just to note that I added One Probe support to my CardboardBox mod and Jade is now giving the same mixin issue - I removed all One Probe references and Jade still gives the same mixin error
really dont know whats happening
I should state this is just in DEV that the error happens, seems to run fine outside DEV
so I think Ive cured this
I added the following to my build gradle and re-ran genintellijruns and a project that previously failed now works
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${buildDir}/createSrgToMcp/output.srg"
The project that failed does not use mixins but this seems to work - got the idea from reading the Curios wiki - my failed project does not use Curios, but I thought I would make this change anyway
it still shows you as a collaborator? - my projects are private now because of someone blatently stealing a mod of mine and CurseForge doing nothing about it