Amplifier level of effects doesn't work right on entities
GoldenTotem opened this issue ยท 0 comments
Mod loader
Forge
Minecraft version
1.16.5
Mod version
2.8.3
Modloader version
Forge 36.2.35
Modpack info
No response
If bug:
- Can you reproduce this issue with relevant mods only?
If bug: The latest.log file
No response
Issue description
If effects amplifier is bigger than 5, it will appear a wrong number.
Effect amplifier + 1 = Effect level . For example, using /effect give @s minecraft:poison 10 2 will give you posion III (3=2+1)
Using /summon minecraft:creeper ~ ~ ~ {ActiveEffects:[{Id:10,Duration:500,Amplifier:5}]}
Creeper with regeneration VI. No problem
Using /summon minecraft:creeper ~ ~ ~ {ActiveEffects:[{Id:10,Duration:500,Amplifier:6}]}
Creeper with regeneration 6. It should be 7 or VII.