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Health render [Suggestion] (important)

Jszp03 opened this issue · 2 comments

commented

Mod loader

Fabric

Minecraft version

Mod version

Modloader version

Modpack info

No response

[IMPORTANT] If bug:

  • I have confirmed this bug is reproducible on a minimal setup, not a modpack with many other mods.

[IMPORTANT] If bug: The latest.log file, not the crash report

No response

Issue description

You could make it (or add config) so that enity health renders in wider area if rows/amount of hearts is > X
I think the aspect ratio of 2:1 (or 16:9) both look good
EXAMPLE:

==================== Current behaviour: ====================
Entity name: Big Mob
Health:
❤️❤️❤️❤️
❤️❤️❤️❤️
❤️❤️❤️❤️
❤️❤️❤️❤️
❤️❤️❤️❤️
❤️❤️❤️❤️
❤️❤️❤️❤️
❤️❤️❤️❤️
❤️❤️❤️❤️

Current behaviour 2 (if you incerase the hearts per row):
Health:
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️

==================== [THIS LOOKS BETTER + MORE COMPACT] =========================
Modified behaviour: (if health rows > 4)
Health:
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️

Modified behaviour 2: (if rows <4)
Health:
❤️❤️❤️❤️
❤️❤️❤️❤️
❤️❤️

commented

Thanks for the suggestion. We have no plans for this at this time. The core goal of this feature should be to allow user to easily count the health, and I have changed the behavior to make the display more compact since 1.21

commented

Its nice to hear, are you planning to backport this feature to 1.20.1 as its the most popular version for now?