[Bug]: 1.18.2 (Parts of the) JEI Config... gone? (Forge 40.2.0)
xFirefalconx opened this issue · 14 comments
Steps to Reproduce the Bug
Open inventory, press jei config button. Try to find the settings for item columns/rows. Can't find it? Welcome to my issue.
I just updated to 10.2.1.1002 after a mod update needed it. Now I look at my interface and it has shrunk beack to default which I really don't like. I tried to change that and only found server options about cheats? Utterly confused.
Edit: Update to jei-1.18.2-forge-10.2.1.1004 - issue persists.
Expected Behavior
Old config option OR an other option to resize the item window...
Actual Behavior
For some reasons the options are not present.
I am not sure if this is caused by multiplayer, but even trying to access it via the mods window was not possible.
Mod Pack URL (Optional)
No response
Mod Pack Version (Optional)
No response
Extra Notes (Optional)
This happened after I updated Chunk by Chunk and More Overlays Updated to their latest (/beta) versions. I though feel like this has nothing to with my custom wip modpack. I had the configs before the JEI update, as well.
The amount of mods is 190 in total. Let me know if that's relevant but not visible in the latest.log, I'll append it then.
Edit: I use Configured 2.0.0.
latest.log
https://gist.github.com/xFirefalconx/bf0579aa98a4b2b9a1e28a655e27c352
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Hello exactly same problem, all local configs are gone, i tried to download the mod with different version, made new modpack etc. but nothing bring confiigs back
Wonder if this relates to #1526
Currently missing a changelog in the Curseforge App to whereas what was improved/fixed in the latest two updates since I posted this bug report. Latest version in there shows "Current release 7.7.1.153" which is... outdated I assume.
Did some more digging. The file I found in the config folder after updating:
jei version:
jei-1.18.2-forge-10.2.1.1004
file name:
jei-client.toml
[advanced]
#How items should be handed to you
#Allowed Values: INVENTORY, MOUSE_PICKUP
GiveMode = "MOUSE_PICKUP"
#Debug mode enabled
DebugMode = false
#Enable cheating items into the hotbar by using the shift+number keys.
CheatToHotbarUsingHotkeysEnabled = false
#Display search bar in the center
CenterSearch = false
#Max. recipe gui height
#Range: > 175
RecipeGuiHeight = 350
#Set low-memory mode (makes search very slow, but uses less RAM)
LowMemorySlowSearchEnabled = false
[colors]
#Color values to search for
SearchColors = ["White:EEEEEE", "LightBlue:7492cc", "Cyan:00EEEE", "Blue:2222dd", "LapisBlue:25418b", "Teal:008080", "Yellow:cacb58", "GoldenYellow:EED700", "Orange:d97634", "Pink:D1899D", "HotPink:FC0FC0", "Magenta:b24bbb", "Purple:813eb9", "JadedPurple:43324f", "EvilPurple:2e1649", "Lavender:B57EDC", "Indigo:480082", "Sand:dbd3a0", "Tan:bb9b63", "LightBrown:A0522D", "Brown:634b33", "DarkBrown:3a2d13", "LimeGreen:43b239", "SlimeGreen:83cb73", "Green:008000", "DarkGreen:224d22", "GrassGreen:548049", "Red:963430", "BrickRed:b0604b", "NetherBrick:2a1516", "Redstone:ce3e36", "Black:181515", "CharcoalGray:464646", "IronGray:646464", "Gray:808080", "Silver:C0C0C0"]
[sorting]
#Sorting order for the ingredient list. Valid stages: [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, TOOL_TYPE, WEAPON_DAMAGE, ARMOR, MAX_DURABILITY]
IngredientSortStages = ["MOD_NAME", "INGREDIENT_TYPE", "CREATIVE_MENU", "ALPHABETICAL", "WEAPON_DAMAGE", "TOOL_TYPE", "ARMOR", "TAG"]
[search]
#Search mode for Mod Names (prefix: @)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
ModNameSearchMode = "ENABLED"
#Search mode for Tag Names (prefix: $)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
TagSearchMode = "REQUIRE_PREFIX"
#Search mode for Creative Tab Names (prefix: %)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
CreativeTabSearchMode = "DISABLED"
#Search mode for Colors (prefix: ^)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
ColorSearchMode = "DISABLED"
#Search mode for Tooltips (prefix: #)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
TooltipSearchMode = "ENABLED"
#Search advanced tooltips (visible with F3+H)
SearchAdvancedTooltips = true
#Search mode for resources locations (prefix: &)
#Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED
ResourceLocationSearchMode = "DISABLED"
[modname]
#Formatting for mod name tooltip
#Use these formatting colors:
#black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white
#With these formatting options:
#obfuscated, bold, strikethrough, underline, italic
ModNameFormat = "blue italic"
[IngredientList]
#Max number of rows shown
#Range: 1 ~ 100
MaxRows = 24
#Max number of columns shown
#Range: 4 ~ 100
MaxColumns = 16
#Horizontal alignment of the ingredient grid inside the available area
#Allowed Values: LEFT, CENTER, RIGHT
HorizontalAlignment = "RIGHT"
#Horizontal alignment of the ingredient grid inside the available area
#Allowed Values: TOP, CENTER, BOTTOM
VerticalAlignment = "TOP"
#Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
#Allowed Values: ENABLED, AUTO_HIDE, DISABLED
ButtonNavigationVisibility = "ENABLED"
#Set to true to draw a background texture behind the gui.
DrawBackground = false
[BookmarkList]
#Max number of rows shown
#Range: 1 ~ 100
MaxRows = 16
#Max number of columns shown
#Range: 4 ~ 100
MaxColumns = 9
#Horizontal alignment of the ingredient grid inside the available area
#Allowed Values: LEFT, CENTER, RIGHT
HorizontalAlignment = "LEFT"
#Horizontal alignment of the ingredient grid inside the available area
#Allowed Values: TOP, CENTER, BOTTOM
VerticalAlignment = "TOP"
#Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages.
#Allowed Values: ENABLED, AUTO_HIDE, DISABLED
ButtonNavigationVisibility = "ENABLED"
#Set to true to draw a background texture behind the gui.
DrawBackground = false
In-game config screen from Configured.
Clearly, here is something not plugged correctly. The file exists, obviously.
Did some more digging. The file I found in the config folder after updating:
jei version: jei-1.18.2-forge-10.2.1.1004
file name: jei-client.toml
[advanced] #How items should be handed to you #Allowed Values: INVENTORY, MOUSE_PICKUP GiveMode = "MOUSE_PICKUP" #Debug mode enabled DebugMode = false #Enable cheating items into the hotbar by using the shift+number keys. CheatToHotbarUsingHotkeysEnabled = false #Display search bar in the center CenterSearch = false #Max. recipe gui height #Range: > 175 RecipeGuiHeight = 350 #Set low-memory mode (makes search very slow, but uses less RAM) LowMemorySlowSearchEnabled = false [colors] #Color values to search for SearchColors = ["White:EEEEEE", "LightBlue:7492cc", "Cyan:00EEEE", "Blue:2222dd", "LapisBlue:25418b", "Teal:008080", "Yellow:cacb58", "GoldenYellow:EED700", "Orange:d97634", "Pink:D1899D", "HotPink:FC0FC0", "Magenta:b24bbb", "Purple:813eb9", "JadedPurple:43324f", "EvilPurple:2e1649", "Lavender:B57EDC", "Indigo:480082", "Sand:dbd3a0", "Tan:bb9b63", "LightBrown:A0522D", "Brown:634b33", "DarkBrown:3a2d13", "LimeGreen:43b239", "SlimeGreen:83cb73", "Green:008000", "DarkGreen:224d22", "GrassGreen:548049", "Red:963430", "BrickRed:b0604b", "NetherBrick:2a1516", "Redstone:ce3e36", "Black:181515", "CharcoalGray:464646", "IronGray:646464", "Gray:808080", "Silver:C0C0C0"] [sorting] #Sorting order for the ingredient list. Valid stages: [MOD_NAME, INGREDIENT_TYPE, ALPHABETICAL, CREATIVE_MENU, TAG, TOOL_TYPE, WEAPON_DAMAGE, ARMOR, MAX_DURABILITY] IngredientSortStages = ["MOD_NAME", "INGREDIENT_TYPE", "CREATIVE_MENU", "ALPHABETICAL", "WEAPON_DAMAGE", "TOOL_TYPE", "ARMOR", "TAG"] [search] #Search mode for Mod Names (prefix: @) #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED ModNameSearchMode = "ENABLED" #Search mode for Tag Names (prefix: $) #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED TagSearchMode = "REQUIRE_PREFIX" #Search mode for Creative Tab Names (prefix: %) #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED CreativeTabSearchMode = "DISABLED" #Search mode for Colors (prefix: ^) #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED ColorSearchMode = "DISABLED" #Search mode for Tooltips (prefix: #) #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED TooltipSearchMode = "ENABLED" #Search advanced tooltips (visible with F3+H) SearchAdvancedTooltips = true #Search mode for resources locations (prefix: &) #Allowed Values: ENABLED, REQUIRE_PREFIX, DISABLED ResourceLocationSearchMode = "DISABLED" [modname] #Formatting for mod name tooltip #Use these formatting colors: #black, dark_blue, dark_green, dark_aqua, dark_red, dark_purple, gold, gray, dark_gray, blue, green, aqua, red, light_purple, yellow, white #With these formatting options: #obfuscated, bold, strikethrough, underline, italic ModNameFormat = "blue italic" [IngredientList] #Max number of rows shown #Range: 1 ~ 100 MaxRows = 24 #Max number of columns shown #Range: 4 ~ 100 MaxColumns = 16 #Horizontal alignment of the ingredient grid inside the available area #Allowed Values: LEFT, CENTER, RIGHT HorizontalAlignment = "RIGHT" #Horizontal alignment of the ingredient grid inside the available area #Allowed Values: TOP, CENTER, BOTTOM VerticalAlignment = "TOP" #Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages. #Allowed Values: ENABLED, AUTO_HIDE, DISABLED ButtonNavigationVisibility = "ENABLED" #Set to true to draw a background texture behind the gui. DrawBackground = false [BookmarkList] #Max number of rows shown #Range: 1 ~ 100 MaxRows = 16 #Max number of columns shown #Range: 4 ~ 100 MaxColumns = 9 #Horizontal alignment of the ingredient grid inside the available area #Allowed Values: LEFT, CENTER, RIGHT HorizontalAlignment = "LEFT" #Horizontal alignment of the ingredient grid inside the available area #Allowed Values: TOP, CENTER, BOTTOM VerticalAlignment = "TOP" #Visibility of the top page buttons. Use AUTO_HIDE to only show it when there are multiple pages. #Allowed Values: ENABLED, AUTO_HIDE, DISABLED ButtonNavigationVisibility = "ENABLED" #Set to true to draw a background texture behind the gui. DrawBackground = falseIn-game config screen from Configured. Clearly, here is something not plugged correctly. The file exists, obviously.
Hello i just tested the 1.19 version and it seems to be fixed in it, but still no fix for 1.18.2 (which is my current version)
Did you manage to somehow fix it or we are still waiting for mezz to fix 1.18.2?
Well, as I cannot move my modpack to another version, I can just hope it gets fixed eventually or I am screwed shrugs On my side, I could not find a fix or a cause on 1.18.2. Please do let me know if somebody notices any positive change on that matter. I really depend on it as is. (I'm also just a user, so I cannot really temper with the files myself, despite not knowing what's the exact cause, either)
Yeah same i feel ya, i have custom modpack with a bit over 200 mods and until most of them (preferable all) do get update i cant move to another version as well
And yeah bcs of that lack of config features (mainly bcs of search by color i cant get started building anything new) so i am right now at state of waiting for fix too xD i really dont understand how modding works so really no way for me to find fix by myself :X
Not sure whether anybody looked at this yet. Does the dev usually comment or is that more of a silent github? Hoping for a response. Regarding the sheer amount of issues it might though be that they have a hard time catching up. Hope somebody can tell us what's going on 🙏
Looking in the issues it seems like this problem has started last year when the mod creator tried to make the client config fit for both forge and fabric
Plenty of other people have opened tickets about it but nothing changed since
I'd assume the problem happens because he started making the client config .ini instead of .toml
Seems like this problem happens on different mc versions, as it happens on 1.19.2 as well
Thanks for the insight @Faylen . Hope it gets fixed eventually.
This bug still exists. Cannot configure jei whatsoever.
Edit: Configuring manually the file named jei-client.ini solves the problem.
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Can confirm that editing the abovementioned file "fixes" (aka makes the config values change in-game when refreshing) the situation, it looks like it's an incompatibility problem with Configured at this rate, though. The function itself is missing in there sadly, so we can just hope for a fix on that side.
This has been automatically marked as stale because it has not had recent activity, and will be closed if no further activity occurs. If this was overlooked, forgotten, or should remain open for any other reason, please reply here to call attention to it and remove the stale status. Thank you for your contributions.