Just Enough Items (JEI)

Just Enough Items (JEI)

386M Downloads

[Bug]: Mcaw mods were conflicting with everycomp

lSherozl opened this issue ยท 4 comments

commented

Steps to Reproduce the Bug

Mcaw mods were conflicting with bettercompat but I updated better compat and the modpack loaded, however now the modpack stutters and fps drops to 0 constantly, I think it has to do with JEI as I see this message in the logs and want to know what it means maybe it was this :02:41] [Worker-Main-21/ERROR]: Hanging entity at invalid position: BlockPos{x=72, y=-56, z=242}
[03:02:41] [Worker-Main-21/ERROR]: Hanging entity at invalid position: BlockPos{x=72, y=-57, z=244}
[03:02:41] [Render thread/INFO]: Loaded 991 advancements
[03:02:43] [Worker-Main-26/ERROR]: Hanging entity at invalid position: BlockPos{x=87, y=-56, z=262}
[03:02:43] [Worker-Main-12/ERROR]: Hanging entity at invalid position: BlockPos{x=72, y=-57, z=250}
[03:02:43] [Worker-Main-12/ERROR]: Hanging entity at invalid position: BlockPos{x=72, y=-56, z=252}
[03:02:43] [Worker-Main-12/ERROR]: Hanging entity at invalid position: BlockPos{x=72, y=-57, z=258}
[03:02:45] [Render thread/ERROR]: A Screen is opening but JEI hasn't started yet.
Normally, JEI is started after ClientPlayerNetworkEvent.LoggedInEvent, TagsUpdatedEvent, and RecipesUpdatedEvent.
Something has caused one or more of these events to fail, so JEI is starting very late.
[03:02:45] [Render thread/INFO]: JEI StartEventObserver transitioning state from ENABLED to DISABLED
[03:02:45] [Render thread/INFO]: JEI StartEventObserver transitioning state from DISABLED to ENABLED
[03:02:45] [Render thread/INFO]: JEI StartEventObserver transitioning state from ENABLED to JEI_STARTED
[03:02:45] [Render thread/INFO]: Starting JEI...

Expected Behavior

Should not stutter, the forge version Is 1.19.2 43.3.5

Actual Behavior

Constant stuttering

Mod Pack URL (Optional)

No response

Mod Pack Version (Optional)

No response

Extra Notes (Optional)

No response

latest.log

Above

commented

This has been automatically marked as stale because it has not had recent activity, and will be closed if no further activity occurs. If this was overlooked, forgotten, or should remain open for any other reason, please reply here to call attention to it and remove the stale status. Thank you for your contributions.

commented

When testing I realize that slowness happens when I go to open the JEI menu, so maybe everycomp and mcaw mods together will conflict with JEI???

commented

image

commented

This has been automatically closed because it has not had recent activity. Please feel free to update or reopen it.