Just Enough Items (JEI)

Just Enough Items (JEI)

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[Bug]: bugged inventory

esthaire opened this issue · 9 comments

commented

Steps to Reproduce the Bug

open inventory and opening a chest

Expected Behavior

pressing e -> open inventory
opening chest -> item in the correct slot of the chest

Actual Behavior

pressing e -> save the world and crash
opening a chest -> all the item are missplaced on the side of the chest and the jei dosnt appear at all

Mod Pack URL (Optional)

No response

Mod Pack Version (Optional)

No response

Extra Notes (Optional)

i dont have any log sadly i cant find any recent...

latest.log

No response

commented

I'm having the same issue, only started tonight.

commented

Thanks for the report!
I need some more information to solve this issue, please paste your full fml-client-latest.log or latest.log to https://gist.github.com and link it here.

commented
commented

Sorry, this is not what I need, it is a crash report. I need the full latest.log client log.

commented

Thank you for the log!
It looks like there is some kind of broken ingredient in the creative menu, which crashes JEI's Vanilla Plugin.

[19Jul2024 19:50:09.979] [Render thread/ERROR] [mezz.jei.library.load.PluginCaller/]: Caught an error from mod plugin: class mezz.jei.library.plugins.vanilla.VanillaPlugin jei:minecraft
java.lang.IllegalStateException: Item has no registry name: 1 air BlockItem(net.minecraft.world.level.block.RotatedPillarBlock)
	at mezz.jei.common.util.StackHelper.lambda$getRegistryNameForStack$0(StackHelper.java:65) ~[jei-1.20.1-forge-15.8.0.14.jar%23309!/:15.8.0.14]
	at java.util.Optional.orElseThrow(Unknown Source) ~[?:?]
	at mezz.jei.common.util.StackHelper.getRegistryNameForStack(StackHelper.java:63) ~[jei-1.20.1-forge-15.8.0.14.jar%23309!/:15.8.0.14]
	at mezz.jei.common.util.StackHelper.getUniqueIdentifierForStack(StackHelper.java:43) ~[jei-1.20.1-forge-15.8.0.14.jar%23309!/:15.8.0.14]

Because that main plugin crashed, just about everything else is broken after that.

I have pushed some fixes that should improve this situation so that the game can continue to run.
Please try it out and let me know if the issue is fixed for you, or if you run into more things crashing.

commented

Also having the same issue here; here is the full latest.log. https://gist.github.com/quiicksilver/ab7e5a620d7f458c7a06a89660cf7eb2

commented

It seems like those fixes worked! Thank you so much!

commented

This has been automatically marked as stale because it has not had recent activity, and will be closed if no further activity occurs. If this was overlooked, forgotten, or should remain open for any other reason, please reply here to call attention to it and remove the stale status. Thank you for your contributions.

commented

This has been automatically closed because it has not had recent activity. Please feel free to update or reopen it.