Removing the mod corrupts worlds.
MrRedstoneA1 opened this issue ยท 4 comments
I removed the mod because it doesn't work with MCEdit. It corrupted all of my worlds. That should be expected but a warning would have been nice. Luckily I keep copies of my worlds.
It says so on the mod page:
Extremely important: Removing JustEnoughIDs will break your world. It is equivalent to loading a 1.13 world in 1.12!
Like what @ACGaming said, it's kind of expected because like NotEnoughIDs, removing it will break your worlds because it's trying to load 1.13 stuff in 1.12 (or if you forked it, below that).