
[Question/Suggestion] Using biome groups in spawn list entries
Taschenmogul opened this issue ยท 2 comments
I am not sure if this is already possible and I just screwed up - what I wanna do is use attribute and biome groups (including additions, substractions and intersections) directly in my spawn list entries like so:
"Desert": {
"Weight-PassivePackMax-ChunkPackMin-ChunkPackMax": "10-4-1-3"
},
"G|MyBiomeGroup + A|WET - A|HOT": {
"Weight-PassivePackMax-ChunkPackMin-ChunkPackMax": "10-4-1-3"
}
Whenever I tried that it didn't work though and that puzzles me as in my opinion the spawn list entries would be the place where direct access to those groups would be most beneficial as one would have direct access to all possible combinations without having to explicitly define them as biome groups beforehand.
I could just go in and say "Yeah, that mob spawns in all swamps with these settings, just not in the Mystic Grove, I'll define that one below with other values." instead of having to go through dozens of biome group entries by hand, defining a biome group directly tailored to this specific entity or typing (and remembering) all the relevant biome entries for each entity.
I somehow got the feeling that this should alread work so I'm feeling a little stupid in advance for not getting it done. Should however this functionality not already exist then I suggest implementing it if possible.
Not currently supported.
Being planned/considered: #95 (comment)