Just Another Spawner

Just Another Spawner

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Help Requested - How to add global spawn cap and mod based spawn caps?

P3rf3ctXZer0 opened this issue ยท 1 comments

commented

So I am looking to do a very simple thing ... set a spawn cap for each mod and of course set a global spawn cap for the server and each individual dimension.

Example Global Spawn Cap 200

Vanilla Spawn Cap - 30
Zelda Sword Skills Spawn Cap - 20
Pokemobs - 20
Advent of Ascention - 20

Etc.

commented

Likely the easiest way would be to add a countentities tag to each entity type (which you'd do per mod; Vanilla/Zelda/Pokemob etc).

No matter how large a range you set, in the current implementation, it only checks entities in the loaded entity list for the current dimension.