
Biome Group Inheritance
Crudedragos opened this issue ยท 1 comments
Restrict biomes available to a subset of all biomes that are not enabled in parent.
ParentalClass
{
Forest = true;
Beach = true;
Ocean = true;
Taiga = false;
Desert = false;
// ParentalClass Contains Forest, Beach, and Ocean
}
ChildClass
{
Taiga = true;
Desert = false;
// ChildClass Conains Forest, Beach, Ocean, and Taiga
}
Arithmetic could be useful.
ParentalClass
{
Biomes = ALL;
// ParentalClass Conains All Biomes
}
ChildClass
{
Parent = ParentalClass;
Biomes = !Forest
// ChildClass Conains All Biomes except Forest
}
Preferring approach outlined in #51