
Feature Request : New Tag , DistanceFromSpawn
Blue001 opened this issue ยท 1 comments
Be awesome for worlds where mobs are supposed to get more difficult as you explore.
I'm not sure how the game saves where the "world spawn" is but if it would be possible to check against it to make sure your current x,z is a certain distance from it before spawning, would be great.
No need for y calculations as far as I can tell.
Closed via 8c08602