
Issues
- 2
Creature Toggle Option to disable doMobSpawning Gamerule by default for new Worlds
#1 opened by Crudedragos - 0
Implement Custom LivingHandler loaded outside CreatureHandlerRegistry
#2 opened by Crudedragos - 1
JAS Should only be required server side
#3 opened by Crudedragos - 2
Additional ForceDespawn Modes
#4 opened by Crudedragos - 1
Biome Groupings
#5 opened by Crudedragos - 1
Custom Spawn Configuration
#6 opened by Crudedragos - 0
Individual Creature Cap
#7 opened by Crudedragos - 1
Biome Handler for 'Structure Spawns'
#8 opened by Crudedragos - 0
SpawnListEntries should generate even if
#11 opened by Crudedragos - 1
Add Config Option to Clear Spawnlists on ServerStart
#9 opened by Crudedragos - 1
Add creatureType subcategory to spawnlistentry
#10 opened by Crudedragos - 0
Fix counting issue with vanilla spawner. Count should take into account entities spawned after initial count.
#13 opened by Crudedragos - 0
Entities should always force despawn if >128
#14 opened by Crudedragos - 0
Creature Despawning Distance from player should be configurable
#12 opened by Crudedragos - 1
Negative Options
#15 opened by Crudedragos - 0
Additional Optional Parameter: Can See Sky
#16 opened by Crudedragos - 0
Instant Despawn Distance should be Configurable
#17 opened by Crudedragos - 0
Create tag for min despawn time
#21 opened by Crudedragos - 0
Cache EntityCount
#18 opened by Crudedragos - 0
Monsters spawnlist still spawn during peaceful
#19 opened by Crudedragos - 0
EntityCap Count should occur on the pack level, not the individual
#20 opened by Crudedragos