Conflict with SBM-DeadMansSatchel
ztblat opened this issue ยท 4 comments
https://mclo.gs/DNPyIBM
https://mclo.gs/WRtn2YS
Using SBM-DeadMansSatchel in Custom Dimensions
That seems to be an issue in that mod, I don't see anything related to JED in the stack trace.
That seems to be an issue in that mod, I don't see anything related to JED in the stack trace.
The author of that mod has given up.
Well there is nothing to be done from JED's side for that crash. It needs to be fixed in that mod.
However looking at their code, it might be fixed if you use the "load_on_start": true
option for all dimensions you add via JED.
Also looks like you have some beta version of that mod? There is a 1.0.0 version on CurseForge. Although that probably changes nothing for this crash, but it might fix other issues.