[1.12.2] JER runs out of memory at launch
HariboTer opened this issue ยท 2 comments
I know I'm running a lot of mods (to which I just added JER), but from previous startups I know that none of the other mods come even close to using the full 20 GB I'm giving Minecraft, so there is probably something wrong with the JER initialization process (maybe a cross mod conflict?). Here's the report:
crash-2020-06-17_13.05.49-client.txt
It seems like a mod conflict looking at
at org.cache2k.core.util.SimpleTimer.<init>(SimpleTimer.java:146)
at org.cache2k.core.TimingHandler$Static.reset(TimingHandler.java:327)
at org.cache2k.core.HeapCache.initializeHeapCache(HeapCache.java:379)
at org.cache2k.core.HeapCache.initWithoutTimerHandler(HeapCache.java:342)
at org.cache2k.core.HeapCache.init(HeapCache.java:334)
at org.cache2k.core.InternalCache2kBuilder.buildAsIs(InternalCache2kBuilder.java:354)
at org.cache2k.core.InternalCache2kBuilder.build(InternalCache2kBuilder.java:185)
at org.cache2k.core.Cache2kCoreProviderImpl.createCache(Cache2kCoreProviderImpl.java:214)
at org.cache2k.Cache2kBuilder.build(Cache2kBuilder.java:875)
at net.minecraft.world.World.<init>(World.java:126)
at jeresources.util.FakeClientWorld.<init>(FakeClientWorld.java:42)
To me this looks like a core mod changing how the worlds are stored and just doesn't allow me to create a second fake one on the side.