hand removing feature seems to be incompatible with shaders
WFPhantom opened this issue ยท 5 comments
Describe the issue
Remove hand is enabled in the config, and the hand stays on screen with shaders (Iris, tried Complementary and Complementary with Euphoria)
Basic Informations (please complete the following information):
- OS: Windows
- Neoforge: 21.1.133
- Minecraft Version 1.21.1
- Just Zoom, Konkrete, Iris, Euphoria Patcher, Sodium
Please try if it works with this build: https://drive.google.com/file/d/18IOwj3oboUI_jh8EGqPQc12rzUiCuBVK/view?usp=sharing
Then I'm not sure if I can make that work. One of the performance and/or shader mods you use probably overrides big parts of the game renderer, so I can't really mixin into it to hide the hand.
I will try to debug more once I'm home from work, and figure out exactly how it happens
No yeah it doesnt work with just Sodium, Iris, Konkrete and the provided Just Zoom build. Tried Complementary and BSL shaders. It doesnt work after disabling pretty much everything in the complementary config, so i dont think its the specific shaders themselves but more so just Iris
Edit: just to note because it somehow skipped my mind, the remove hand works with all of that installed, it only doesn't work when shaders are enabled, which is when I suppose iris activates