
Kibe Torches are not fully reliable, letting all hostile mob spawns through for up to 2 seconds after player logon
James103 opened this issue ยท 0 comments
When the server restarts and a player logs on in an area lit up by a Big Torch but not regular torches, hostile mob spawns near that player are not suppressed for up to 2 seconds, which may result in a player waking up to many zombies nearby despite the area being protected and no hostile mobs in the area at the time of log-off.
Possible fix: When a Big Torch from Kibe loads in, immediately add the chunks the torch is supposed to protect to its dimension's protected chunk list.
Originally found in Kibe 1.9.11-BETA-1.19
on Minecraft 1.19.2, modpack "All of Fabric 6" version 1.5.0. Likely still present in AOF6 1.5.3, but that I have not tested.