the game crashes when i break double vertical slabs
Lutvik opened this issue ยท 10 comments
it only happens when i break the first slab i placed (the one attached to the surfice)
That log has no crash in it, latest.log is overwritten when you restart Minecraft. There's probably a separate crash log file or you have to re-create the crash and post the latest.log then before restarting Minecraft.
i tried re-creating on a wall and nothing happened, only when i tried again on a fence post (which is how it happened the first time) did it crash
[28Nov2020 19:51:22.088] [Chunk Render Task Executor #7/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1052]: java.lang.NullPointerException
[28Nov2020 19:51:22.088] [Chunk Render Task Executor #7/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1052]: at cjminecraft.doubleslabs.client.model.DynamicSlabBakedModel.getModelData(DynamicSlabBakedModel.java:141)
[28Nov2020 19:51:22.088] [Chunk Render Task Executor #7/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1052]: at cjminecraft.doubleslabs.client.model.VerticalSlabBakedModel.getModelData(VerticalSlabBakedModel.java:213)
[28Nov2020 19:51:22.088] [Chunk Render Task Executor #7/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1052]: at me.jellysquid.mods.sodium.client.render.pipeline.BlockRenderer.renderModel(BlockRenderer.java:62)
[28Nov2020 19:51:22.088] [Chunk Render Task Executor #7/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1052]: at me.jellysquid.mods.sodium.client.render.pipeline.context.ChunkRenderContext.renderBlock(ChunkRenderContext.java:44)
[28Nov2020 19:51:22.089] [Chunk Render Task Executor #7/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1052]: at me.jellysquid.mods.sodium.client.render.chunk.tasks.ChunkRenderRebuildTask.performBuild(ChunkRenderRebuildTask.java:102)
[28Nov2020 19:51:22.089] [Chunk Render Task Executor #7/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1052]: at me.jellysquid.mods.sodium.client.render.chunk.compile.ChunkBuilder$WorkerRunnable.run(ChunkBuilder.java:344)
[28Nov2020 19:51:22.089] [Chunk Render Task Executor #7/INFO] [STDERR/]: [java.lang.ThreadGroup:uncaughtException:1052]: at java.lang.Thread.run(Thread.java:745)
This looks like an issue in the Double Slabs mod, or possibly the Sodium+DoubleSlabs combo.
yeah, i'm sorry, i tried to reproduce the issue with just klee slabs installed (which is what i should've done in the first place) and found out vertical slabs is a feature of double slabs, my bad
it's probably sodium+doubleslabs' fault because with just klee and doubleslabs i didn't crash
again, my bad