KubeJS (Old)

KubeJS (Old)

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Mekanism Purifying Recipes Added by Kubejs use 10x too much gas

TheAmazingJeh opened this issue ยท 4 comments

commented

Minecraft Version

1.16.5

KubeJS Version

1605.3.19

Rhino Version

1605.1.5

Architectury Version

1.30.55

Forge/Fabric Version

36.2.21

Describe your issue

I have the same problem described in this post, however the link to the hastebin code link has expired. How do you change the fluid amount?

Crash report/logs

No response

commented

That's normal, the amount of gas used is multiplied with a set factor by mekanism, though that said, the factor should be either 200 or 20 iirc so an amount of 1 (or 10) would likely fix this

commented

I do believe that Mechanism recipes use a multiplier, not a static fluid/gas amount unlike other recipe handlers.

Can you provide your recipe script, and a screenshot of the amount that is purported to be used in-game?

commented

This isn't a bug but i can't work out how to change the label :/

commented

I'm not at my computer right now but the purifying recipe was

event.recipes.mekanismPurifying("enedmantusenigmatica:diamond_shard", "#forge:ores/diamond","mekanism:oxygen")

And the recipe needed 200,000 mb of oxygen instead of the usual 200 mb