KubeJS (Old)

KubeJS (Old)

3M Downloads

"Non [a-z0-9_.-] character in namespace of location" on armor render

Javiondox opened this issue ยท 1 comments

commented

Minecraft Version

1.18.2

KubeJS Version

kubejs-fabric-1802.5.1-build.363

Rhino Version

rhino-fabric-1801.1.9-build.135

Architectury Version

architectury-4.2.50

Forge/Fabric Version

0.13.3 (FABRIC)

Describe your issue

I was making a custom armor, with its own custom tier. The items get the item images correctly, but when you equip the armor and/or render the player/mob with that equipped, it crashes. I was redirected to open an issue here after asking on discord.

I attached the lastest.log, the startup script and image of the file structure.

Non [a-z0-9_.-] character in namespace of location: textures/models/armor/kubejs:mokoko_helmet_layer_1.png

It seems like kubejs tries to add the namespace to the armor texture.

This could be related, as it is a render error that happens after joining the world with the armor equipped.

Error executing task on Client
java.lang.NullPointerException: Cannot invoke "net.minecraft.class_1657.method_5667()" because "p0" is null

2022-04-30_12-54

onEvent('item.registry.armor_tiers', event => {
  event.add('mokoko', tier => {
    tier.durabilityMultiplier = 15
    tier.slotProtections = [1, 3, 2, 1]
    tier.enchantmentValue = 25
    tier.equipSound = 'minecraft:item.armor.equip_leather'
    tier.repairIngredient = 'minecraft:leather'
    tier.toughness = 0.0
    tier.knockbackResistance = 0.0
  })
}) 

onEvent('item.registry', event => {
    event.create('mokoko_helmet','helmet').tier('mokoko').displayName('Mokoko hood')
    event.create('mokoko_chestplate', 'chestplate').tier('mokoko').displayName('Mokoko body')
    event.create('mokoko_leggings', 'leggings').tier('mokoko').displayName('Mokoko pants')
    event.create('mokoko_boots', 'boots').tier('mokoko').displayName('Mokoko boots')
})

Further testing has shown that changing the tier to 'iron' also crashes.

Lastest.log

latest.log

commented

Fixed by #332, currently pending a dev build and will be merged into a release later