add .fullblock to block modification
Cobyt3 opened this issue ยท 0 comments
Describe the feature
Hi, currently it's only possible to decide if a block is a full block when creating new blocks using .fullBlock(value: [boolean])
Would it be possible to add this feature as a block modification?
Additional info
A concrete example: The Stonecutter gets the texture and model of the old Stonecutter from Pocket Edition Alpha thanks to a resource pack. However, the hitbox when interacting with it isn't a full block.