
server_only option does not work
JTG-gaming opened this issue ยท 0 comments
Minecraft Version
1.21.1
KubeJS Version
kubejs-neoforge-2101.7.1-build.181
Rhino Version
rhino-2101.2.7-build.77
Architectury Version
13.0.8
Forge/Fabric Version
21.1.206
Describe your issue
The server_only
option does not work as intended
With kubejs freshly installed on a brand new server, and 0 scripts installed (even default scripts)
clients are still prompted when joining that:
Channel of mod "KubeJS" failed to connect: this channel is missing on the client side, but required on the server!
Channel name kubejs:add_stage
It was my understanding that server_only is meant to allow purely server-sided modifications without any extra
requirements from the client as noted in discussions such as this
Crash report/logs
No response