KubeJS

KubeJS

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Custom Fluid failing to register Forge

Aspurgus opened this issue ยท 3 comments

commented

Minecraft Version

1.18.2

KubeJS Version

1802.5.1-build.372

Rhino Version

1801.1.9

Architectury Version

4.2.50

Forge/Fabric Version

Forge 40.1.0

Describe your issue

I wrote a short startup script to add custom fluids, but when I start the game they failed to load. I've tested it while using the example scripts on the wiki as well as the ones I wrote, which were just the same with a few name changes. In the game, I don't see the bucket items and can't use the fluid in recipes (ones that I wrote
foodstuffs_fluid.txt
) the file is saved as a .js

Crash report/logs

No response

commented

This is the recipe file using kubejs create, 1802.2.1-build.16, I replaced "kubejs:dough" with "create:honey" to make sure it worked
recipes.txt

if im actually just doing something wrong pleas help-

commented

It's different than the wiki, as it's outdated. Do it like this.

event.create("Name")
            .displayName("Name")
            .thinTexture("Color")
            .bucketColor("Color")
commented

oh thanku thanku