Kubejs Immersive - any standard replace input or output does not initially load
hotdog95 opened this issue ยท 0 comments
Minecraft Version
1.18.2
KubeJS Version
1802.5.4-build.524
Rhino Version
1802.1.14-build.206
Architectury Version
4.6.77
Forge/Fabric Version
Forge 40.1.52
Describe your issue
KubeJS Immersive Version: 1802.2.1-build.35
When using a standard replace input or replace output event.replaceOutput('#forge:ingots/bronze', 'mod:bronze_ingot')
kubejs will proceed to replace all instances of this except for any in immersive engineering on initial world load. However on a /reload these will be replaced in immersive recipes
Furthermore, the arcfurnace secondaries are not replaced
Crash report/logs
No response