KubeJS

KubeJS

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Issue with `ItemStackJS.getTags()` returning empty array when game is re-launched

FIREdog5 opened this issue ยท 1 comments

commented

Minecraft Version

1.18.2

KubeJS Version

kubejs-forge-1802.5.5-build.546.jar

Rhino Version

rhino-forge-1802.2.0-build.232.jar

Architectury Version

architectury-4.9.84-forge.jar

Forge/Fabric Version

Forge 40.1.60

Describe your issue

After re-launching the game, when then launching a world for the first time, ItemStackJS.getTags() always returns an empty array (in the recipes event). Subsequent times that worlds are opened, or that /reload is used, ItemStackJS.getTags() will function correctly. It will only break again when the game is re-launched.

Crash report/logs

No response

commented

Tags aren't bound yet during the recipe event, this is vanilla behaviour that we adhere to. The only way to "fix" this would be to resolve and bind tags early, which would likely break some behaviour in vanilla or another mod (especially whenever a reload "fails")