KubeJS

KubeJS

69M Downloads

Can't upgrade enchanted item in smithing table.

4AC11 opened this issue ยท 7 comments

commented

Minecraft Version

1.18.2

KubeJS Version

kubejs-forge-1802.5.5-build.562.jar

Rhino Version

rhino-forge-1802.2.1-build.255.jar

Architectury Version

architectury-4.10.88-forge.jar

Forge/Fabric Version

Forge 40.1.80

Describe your issue

Title. Upgrading the item normally works just fine, but after enchanting it the smithing recipe simply doesn't work, despite JEI showing it as being an available recipe.

Video: https://medal.tv/games/minecraft/clips/NmbRus0yIddjC/d1337vfRvdPO?invite=cr-MSw1dlQsMjQ4MzA2MDgs

Script:
onEvent('recipes', event => {

event.smithing('kubejs:true_excalibur', 'kubejs:excalibur', 'kubejs:eternal_crystal')

});

Crash report/logs

No response

commented

It seems like this issue should be a kind of an urgent one, since the entire point of the smithing table is to preserve enchantments and as its stands I can't test anything relating to smithing.

commented

This also seems to be happening to any item that has EVER been enchanted, meaning that even if you use a grindstone and try to upgrade, it simply doesn't work unless you make a brand new item. This really is a game breaking bug for modpacks like mine that rely on many kubejs smithing recipes...

commented

You need to ignore NBT.

onEvent('recipes', event => {
	event.smithing('kubejs:true_excalibur', Item.of('kubejs:excalibur').ignoreNBT(), 'kubejs:eternal_crystal')
})
commented

Considering the entire point of the smithing table is to conserve enchantments, you'd think it would do that by default..... Thanks for the response though.

commented

Depends on what kind of recipe you're making.

commented

It does do that by default.
In 1.19, where development is focused on.

commented

:|