Invalid textures aren't warned on texture reload
blockninja124 opened this issue ยท 0 comments
Minecraft Version
1.19.2
KubeJS Version
1902.6.2-build.45.jar
Rhino Version
1902.2.2-build.280.jar
Architectury Version
6.5.85
Forge/Fabric Version
Forge 43.2.14
Describe your issue
When reloading the KubeJS textures using F3+T, it doesn't warn you about invalid textures, however all KubeJS textures become missing textures. On a game restart, it will then inform you that you have invalid textures (e.g. with a symbol like ~ in the name).
Expected behaviour (in my opinion) is that on a texture reload, KubeJS should warn you that it has failed to reload textures properly, so that you can locate the issue without restarting the game.
Crash report/logs
No response