[1.19.2 forge] Campfire cooking recipe not using the correct nbt data
YOYOK9 opened this issue ยท 3 comments
Minecraft Version
1.19.2
KubeJS Version
1902.6.2-build.69
Rhino Version
1902.2.3-build.284
Architectury Version
6.6.92
Forge/Fabric Version
Forge 43.3.13
Describe your issue
Was trying to make a custom campfire recipe to turn water bottles into a "purified water" bottle from the Survive mod. Depending on what recipe option I chose event.campfireCooking or event.custom with vanillas datapack structure I would get 1 of 2 results:
1:
ServerEvents.recipes(event => {
event.campfireCooking(Item.of('minecraft:potion', '{Potion:"survive:purified_water"}'), Item.of('minecraft:potion', '{Potion:"minecraft:water"}'))
})
Would result in the correct output, but the input was an un-craftable potion.
JEI SS: https://i.imgur.com/OnF1qBq.png
2:
event.custom({
"type": "minecraft:campfire_cooking",
"cookingtime": 600,
"experience": 0.0,
"ingredient": {
"item": "minecraft:potion",
"nbt": {"Potion":"minecraft:water"}
},
"result": "minecraft:potion",
"nbt": {"Potion":"survive:purified_water"}
})
Would result in both input/output to be un-craftable potions
JEI SS: https://i.imgur.com/BVBvOZL.png
I had a chat with 2 devs I know of to try and figure out a solution before reporting here. both thought it was possible issue in Forge itself, However after some poking at the script, this was produced and works with no issues
event.campfireCooking(
Item.of(
'minecraft:potion',
{
"Potion":"survive:purified_water"
}
),
Ingredient.of(
{
type: "forge:partial_nbt",
item: "minecraft:potion",
nbt: {
Potion: "minecraft:water"
}
}
)
)
Input and output are as they should be in game.
JEI SS: https://i.imgur.com/3iDuHpa.png
Incase its needed, used Survive-1.19.2-8.0.8.2, but should be the same for really any minecraft potion
Crash report/logs
No response
So basically If you use your First script and add a .strongNBT()
after the Input Item.of it should work