error with DensityFunctionCompiler from c2me
coco875 opened this issue ยท 7 comments
Minecraft Version
1.21.1
KubeJS Version
2101.7.1-build.181.jar
Rhino Version
2101.2.5-build.54
Architectury Version
none
Forge/Fabric Version
Neoforge 21.1.72
Describe your issue
With c2me with useDensityFunctionCompiler
enable, and with bumblezone (and with connector) when I try to enter in the dimention it freeze and don't load the dimension with a bunch of spam of error.
Crash report/logs
I'm not able to reproduce, game works just fine
Edit: Oh you mean the bumblezone dimension.
I'm checking...
yeah the error only happen when I try to enter in the bumblezone dimension and don't forget to enable useDensityFunctionCompiler
and disable optimizeAsyncChunkRequest
in c2me.toml (optimizeAsyncChunkRequest
need to be disable for bumblezone to work correctly with c2me)
yeah the error only happen when I try to enter in the bumblezone dimension and don't forget to enable
useDensityFunctionCompiler
and disableoptimizeAsyncChunkRequest
in c2me.toml (optimizeAsyncChunkRequest
need to be disable for bumblezone to work correctly with c2me)
Those options were preserved in your export.
I submitted a PR to fix this issue.
ok great will see it in the next release (after I have also other issue with some network disconnect in random configuration in solo after generate the world but can't find the minimal set of mod to reproduce it)
This error is related to the Scanner that I implemented a while ago and for some reason looks like the resource location is null, I would need to debug it.
Do you mind sharing an instance export? I'm not familiar with connector/fabric stuff
I use curseforge for the modpack
isolate crash.zip