Doesn't Work With Latest Sodium Commits (If you were to compile a build yourself)
Opened this issue ยท 6 comments
Title mostly saids it all, if you compile a build of sodium from the latest GitHub Repo the game will crash with this when trying to load a world:
Version 1.0 on curseforge works just fine.
And if you want to see the crash for yourself here is the latest build from compiling: (removed)
I could not reproduce the same crash but I successfully produced another crash with the latest Sodium commit, the incompability will be hopefully fixed for next release.
Hmmm, the only other mods I had installed was phosphor, lithium, mod menu, and fabric api. Other than that, thanks for taking notice.
(Once it gets fixes I'll close the issue)
So, with LambDynamicLights 1.3.0 this issue become a bit complicated.
Sodium for 1.16.2 isn't out and the one that will be available should be based off the development versions and not the current stable versions iirc, so hopefully the fix should apply to those future versions.
There are some unoffical 1.16.2 support branches of sodium but I don't know if it works with LambDynamicLights yet: https://github.com/jellysquid3/sodium-fabric/pull/250
If it's based off the dev branches it should work, but unsure.
I prefer to wait for the big refactor before looking at it.
But the mixin should not be broken in theory.
I just tested with the unoffical 1.16.2 dev build (after compiling it) and LambDynamicLights work.
I used this fork: https://github.com/FlashyReese/sodium-fabric