Setting position
pkej opened this issue ยท 4 comments
In World Handler (WH) the selection of an area is done by querying the position of the player, and not a block one is pointing at with a wand. When claiming areas It's often more convienent to be flying around, and often the only blocks around you are air.
Using the WH pos1 and pos2 system (integration?) instead of a wand would be immensly helpful in most cases I've used LM (Land Manager).
@thebrightspark A good idea.
+1
having the areas stored in json or xml would be ideal for me or at least have an edit command in game that allows me to set the cuboid edge values
additionally, being able to set areas to be other geometric shapes, at least along 1 axis would be awesome.
overall best spawn/player control mod out there
@trentbullard Sorry only just seen your message.
Sure I can add commands to edit areas.
Setting to something other than a cuboid I feel would be very unnatural and potentially be confusing. Would also require a re-write of a fair amount of the mod to allow it... so not sure I want to try that ๐
Thanks, glad you like it!
@pkej Would it make sense to be able to set the next position to the player's position when the tool is right clicked while not focusing a block? Or would a command be more useful?