Make blocks transmit redstone signal from buttons and levers
Danielxs01 opened this issue ยท 0 comments
Make blocks transmit redstone signal
Current behaviour:
Currently blocks are unable to pass redstone.
Wanted behaviour:
Blocks pass redstone signal provided by buttons, levers or redstone wires.
Code example:
public class Tile??? extends BlockEntity implements IRedstoneProvider {
@TagField
private int redstonePass = 0;
@Override
public void onNeighborChange(Vec3i neighbor) {
redstonePass = 0;
int newRedstonePass = getWorld().getRedstone(getPos());
if(this.redstonePass != newRedstonePass){
this.redstonePass = newRedstonePass;
getWorld().notifyNeighborsOfStateChange(getPos(), LOSBlocks.BLOCK_???, true);
}
}
@Override
public int getStrongPower(Facing from) {
return redstonePass;
}
@Override
public int getWeakPower(Facing from) {
return redstonePass;
}
}