Advanced Lasers

Advanced Lasers

3.2k Downloads

1.12 build?

DaComputerNerd717 opened this issue ยท 14 comments

commented

I see the 1.12 source in the repository. Is there a 1.12 build? Also, where am I supposed to get any builds, the minecraftforum page is down

commented

I never released any builds above 1.7 unfortunately. The 1.12 version works fine I believe, but have not tested, if u want to compile it and use it personally go ahead. I will see about moving downloads to curseforge.

commented

I also had some ideas that I may try and add as well, like OpenComputers interaction, and lasers being filtered by colored glass (plus maybe a config to add other mod's colored glass blocks to the list) or possibly having a filter block, and also an idea inspired by Nuclearcraft's MSR vessels, where shift clicking one reflector onto another copies the state of each side

commented

what forge version is it built against? I have a number of errors when importing into my workspace

nvm, fixed the errors in updating to 2838

commented

Committed everything I have, no idea if it works or not :P

commented

I had already done some work on it, so I may have to merge it. There is OpenComputers interaction on the laser detector now. However, I have found a bug, where, if the last side of a reflector to be opened did not have a laser going into it, the reflector would immediately have a nonexistent red laser coming in at the bottom, regardless of whether the bottom is open or not, and ignore all other inputs. As a result, it then outputs the red laser at all open sides regardless of whether or not there is an input laser on it. I don't believe I've made any changes that would cause this.

commented

2019-07-21_10 40 30

commented

I think that is something that is fixed in the commit

commented

I guess I'll have to merge, then

commented

I had to merge manually due to how I did this, the OpenComputers interaction for laser detectors is done. I think maybe I'll let it control open sides on reflectors as well.

commented

The new commit did fix it

commented

making progress
2019-07-22_09 15 19

commented

I've added all of those ideas I mentioned earlier except the filtering so far.

commented

I can't figure out the filtering, I guess I'll commit what I have and you can see what you can do.
I had been copying the color converter to a new laser filter block, but it didn't work, crashing when placed. I commented out where I added it to the GameRegistry, so it won't cause issues.

How do we want to merge everything back in?

commented

Create a merge request but can't promise I'll have time to work on it.