Other transport mods pulling Insert/extract cards from node.
CLASIX opened this issue · 6 comments
LaserIO version
1.0.3
Minecraft Version
1.18.2
Forge Version
40.1.25
Modpack & Version
DW20 1.18
Do you have optifine installed?
Yes
Describe the issue
Im not even sure if this is intended or not. I imagine it is not. Also, not even sure if this is a dire problem or just how the mods interact and cant be fixed. So please excuse my ignorance. Basically. Other transport mods (Tesseract, Pipez etc) will pull the cards from the node.
Steps to reproduce
- Place laser down and configure it to extract on correct side
- place tesseract down and configure laser to insert on correct side
- be sad when the tesseract pulls the insert card
Also, thank you for the mod Dire. It is really well thought out and for the most part behaves exactly as you would expect it to. We were definitely missing a highly customizable transport mod, and LaserIO really brings that to the table and then some.
Expected behaviour
Card stays in node
Screenshots
No response
Log files
No response
Additional information
No response
It’s intended that you can remove cards with pipes and other mods. Unless I’m misunderstanding your concern :). The node is an inventory like any other so you can extract from it.
Okay cool! Just making sure it was not a bug. Now that I think about it a little more, this can be remedied pretty easily with a blacklist filter on the pipe or other transport mod, to not accept the card. So really, the way you have it is more beneficial because it can be used both ways, rather than just always having it not be able to be extracted. Thanks dire!
It’s intended that you can remove cards with pipes and other mods. Unless I’m misunderstanding your concern :). The node is an inventory like any other so you can extract from it.
When trying to insert items into a tesseract from a laser node, the tesseract takes the Insert item card from the laser node when I believe it shouldn't be because then the node can't insert into the tesseract
Is the tesseract set to auto pull from adjacent inventory ?
It’s intended that you can remove cards with pipes and other mods. Unless I’m misunderstanding your concern :). The node is an inventory like any other so you can extract from it.
When trying to insert items into a tesseract from a laser node, the tesseract takes the Insert item card from the laser node when I believe it shouldn't be because then the node can't insert into the tesseract
It’s intended that you can remove cards with pipes and other mods. Unless I’m misunderstanding your concern :). The node is an inventory like any other so you can extract from it.
When trying to insert items into a tesseract from a laser node, the tesseract takes the Insert item card from the laser node when I believe it shouldn't be because then the node can't insert into the tesseract
Is the tesseract set to auto pull from adjacent inventory ?
Oh y'know, that's it. Thank you!