world-generated shutters are locked in their facing
Rozarke opened this issue ยท 8 comments
I'm creating a datapack to improve all the structures of my modpack and I noticed an issue. When a structure is generated, shutters are in the wrong facing if it is not the base position of the nbt. this problem not occur with other mods.
in the screenshot the structure is facing east and the original nbt of the structure is facing west so the shutters are reversed but this problem is the same when facing north or south.
this problem is in all versions I think, my modpack is on Forge 1.20.1 but it's the same with Fabric 1.21.1
Ok i think i know where the problem is but i don't really know how to test it. So I would ask you if you want to check if it would work.
https://mega.nz/file/xJFXFZLA#WHcFuVhDYslsWcTO-4224jsbjWtipLBQzqoMEVY3Bbw
ok I will send you a datapack with all the small plains houses with shutters. To simplify the datapack loading you can use Openloader or Paxi to automatically put the datapack in your new world using config file, then just need to locate a plains village and see if the problem persists
https://www.swisstransfer.com/d/3beb0a28-32d5-4241-aa7b-69b76f2b6428
I dont know if the datapack works with other minecraft version but you can change the version in the pack.mcmeta file inside the pack. Normally it will work for all mod loaders, you just need a proper version of OpenLoader or Paxi and your mod
And if you change something but you've already created a world, just recreate it otherwise you won't see any change
i fixed it for what i could try it out:
https://mega.nz/file/EY8mWSDL#lQJqbz_j-lR2VQNb6ThNaSZnyV9ViLTE4rOsVtvb-xM
i am going to upload it on curseforge soon when we added all our features
