Leawind's Third Person

Leawind's Third Person

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1.20 beta3 bow's aiming point offset

nanachijiang opened this issue · 9 comments

commented

When the "rotate with camera when not aming" option is on, aming with bow has a strange offset.

commented
bug.mp4

This is what happend when I turn on the option "rotate with camera when not aming"

commented
fine.mp4

This is the normal situation when it's off.

commented

I'm getting this bug regardless of what setting that toggle is at
I also cant seem to mine blocks in third person whenever my crosshair is aimed at them

commented

For the video i tested with the original third person and yours
What i found was the reticle lined up with the mined block on the original
Although for your mod it is offset to the left like Nanachi's crosshair as seen in their video
https://github.com/LEAWIND/Third-Person/assets/42780000/e0091e8b-2df3-4114-9853-aa60bd794a48

commented

试试启用模组资源包,如果启用后就恢复正常了就说明已经修复了
7e3b34f

commented

I'm getting this bug regardless of what setting that toggle is at I also cant seem to mine blocks in third person whenever my crosshair is aimed at them

fixed in 0a82f7e

commented

因为我之前脑子短路在mods.toml里加了行 showAsResourcePack = true,导致forge版本的模组内置资源包默认不启用。
所以导致翻译文本失效、无法识别弓弩这类自动进入瞄准模式的物品。
参考 https://leawind.github.io/Third-Person/zh-CN/Features/ResourcePack?autolang


Because I had a short-circuited in my brain and added `showAsResourcePack = true` in the `mods.toml` file earlier, it caused the default disabling of the built-in resource pack for the Forge version of the mod. As a result, the translated text became ineffective, and items like crossbows, which automatically enter aiming mode, cannot be recognized.

See https://leawind.github.io/Third-Person/zh-CN/Features/ResourcePack?autolang

commented

试试启用模组资源包,如果启用后就恢复正常了就说明已经修复了 7e3b34f

启用资源包之后就没问题了,你是对的

commented

duplicate with #52