Default namespace of item pattern in resource pack should be the namespace of the pack
Leawind opened this issue ยท 0 comments
Describe the bug
The default namespace of item patterns is always minecraft
Reproduce
- Create a resource pack
- Create a file at
assets/my_namespace/item_patterns/use_to_aim/anyname.json
and write[ "apple" ]
- Enable the resource pack in game, the item pattern will be parsed as "minecraft:apple". Then when you eatting an
minecraft:apple
, it will enter aiming mode.
Expected behavior
The item pattern should be parsed as my_namespace:apple
.
When you eatting an minecraft:apple
, it should not enter aiming mode.